Play8oy 2 min read Updated

Fire Spin (Play8oy): line pays, the ANYPAY table and the DOUBLE button

A 3x3 fruit machine where you get paid twice: once for lines and once for how many of one symbol fill the window. The odds table decoded.

Fire Spin on Play8oy: a 3x3 fruit machine with sevens, diamond, plum and cherries next to a large Fire Spin wheel

Cartridge label

Reels
3 x 3
Lines
8 (TOTAL PLAY 80 at PLAY 10)
Extra pay
ANYPAY for 4 to 9 matching symbols
Gamble
DOUBLE button

Controls

DOUBLE
Lights up after a win; offers a gamble on it
PLAY - / +
Bet unit; TOTAL PLAY is 8 x PLAY
SPIN
Tap to spin, hold for autospin

Fire Spin is a classic fruit machine squeezed into a 3x3 window: sevens, BARs, diamonds, bells, watermelons, plums, oranges and cherries, with a large chrome "Fire Spin" wheel as decoration to the right. The left strip shows the line pays already multiplied by your current PLAY, so at PLAY 10 the blue 777 row reads 10000.

Two ways to get paid

The game pays on lines, and separately on how many of one symbol are showing anywhere. Both happen on the same spin.

Fire Spin win with a cherry line and four cherries paying 10 and 40 for a win of 50
SCREEN 01Fire Spin win with a cherry line and four cherries paying 10 and 40 for a win of 50

The screenshot above shows both at once. A single cherry on a line pays 1 (10 at PLAY 10), and four cherries anywhere in the window add the ANYPAY for four cherries (40 at PLAY 10). WIN shows the 50 total, and the left strip lists the two parts.

Line pays

Fire Spin ODDS table with line pays on top and the ANYPAY grid below
SCREEN 02Fire Spin ODDS table with line pays on top and the ANYPAY grid below

For three on a line, times PLAY: blue 777 1000, red 777 200, any mix of sevens 100, BAR BAR BAR 80, diamonds 50, bells 30, watermelons 20, plums 16, oranges 12, cherries 8. A lone cherry pays 1. One more combination, a mix of sevens and BAR, is listed at 80.

The ANYPAY grid

This is the part that makes Fire Spin different. Count matching symbols in the nine cells:

Symbol 4 5 6 7 8 FULL
7 80 160 400 1000 2000 4000
BAR 32 60 240 600 1600 2400
Diamond 24 50 200 500 1000 2000
Bell 18 40 160 375 750 1500
Watermelon 12 24 120 250 500 1000
Plum 8 16 80 200 400 800
Orange 6 12 60 150 300 600
Cherry 4 8 40 100 200 400

The jump from five to six of a symbol is the big one: sevens go from 160 to 400, bells from 40 to 160.

DOUBLE and pacing

The grey DOUBLE button on the left turns pink after a win. On fruit machines of this style that is a gamble on the amount just won; skip it if you want your session to last. At 8 lines, PLAY 10 costs 80 a spin, and cherries alone will not cover that. PLAY 2 or 3 is kinder to a small balance.

More titles are in the Play8oy overview. To play, ask for a Play8oy game ID.

Troubleshooting and questions

What is ANYPAY in Fire Spin?

A second pay based on how many of one symbol are anywhere in the 3x3 window, from 4 up to FULL (all nine). Four cherries pay 4, a full window of sevens pays 4000, times PLAY.

Should I use the DOUBLE button?

It is optional. The screenshots show it light up after a win; its exact rules are not captured, so read them in-game and treat it as extra risk on money you already won.

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